I always liked that building stuff in 7DTD was always more tedious than in for example minecraft. This would be not a real problem since upgrade stages will most likely be moddable, but in my opinion it's still a really stupid decision to have in vanilla. I don't even think it's the usual problem of cartering to your players despite better judgement, I can't really imagine that anybody has asked for this. Dismemberment makes me happy thou, in combination with their new zombie animations, I'm looking forward to bashing some heads again, I skipped alpha 12:DĮdit: Watching it again, I realized I totally forgot the first thing they show, being able to upgrade throu every material simply by having all the resources is a fucking stupid idea. I also hope that water is WIP, that doesn't look finished at all. I still don't like the health-bar-on-everything-approach they are taking, but I imagine that is something you can shut off, ether by in game options or by modifying some.
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